A new logo and a website are good tools to improve your visibility but a demo has more impact. So when I heard that CEGUI demos were chosen for the Google Summer of Code 2012, I decided to help Lukas "Ident" Meindl to create nice demos for his project. After the Space menu demo, the second challenge was the HUD menu. We decided to make a very basic shooter game interface where you can smash some dishes.
I designed the HUD interface as a grand hotel menu with a touch of humor. It has the basic indicators for a shooter game, number of lifes, weapons, bonuses, points and some information about what will come next. The Chef's mustache indicates if he's happy or not.